Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!psuvax1!psuvm!bgt101 Organization: Penn State University Date: Tuesday, 30 Apr 1991 19:40:59 EDT From: Message-ID: <91120.194059BGT101@psuvm.psu.edu> Newsgroups: comp.sys.amiga.programmer Subject: Re: 3D stuff & quick line drawing References: <1991Apr22.122442.25505@cs.umu.se> <20884@cbmvax.commodore.com> <00672624939@elgamy.RAIDERNET.COM> <1991Apr29.110534.10198@cs.umu.se> Hi all I need some fast filled-polygon drawing functions, and was wondering if it's possible to write one that is considerably faster than the ones in ROM such as AreaDraw() or Flood(). If so, does anybody have some code that they wouldn't mind sharing? (I will probably be using 4 bit-planes) Thanks blaise