Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!sdd.hp.com!spool.mu.edu!uunet!munnari.oz.au!goanna!minyos.xx.rmit.oz.au!monu0.cc.monash.edu.au!monu6!rda184s From: rda184s@monu6.cc.monash.edu.au (Richard Jones) Newsgroups: comp.sys.amiga.programmer Subject: Re: 3D stuff & quick line drawing Message-ID: <1991May2.235535.22675@monu6.cc.monash.edu.au> Date: 2 May 91 23:55:35 GMT References: <1991Apr22.122442.25505@cs.umu.se> <20884@cbmvax.commodore.com> <00672624939@elgamy.RAIDERNET.COM> <1991Apr29.110534.10198@cs.umu.se> <91120.194059BGT101@psuvm.psu.edu> Organization: Monash University, Digital Technology (RDT). Lines: 18 BGT101@psuvm.psu.edu writes: >Hi all >I need some fast filled-polygon drawing functions, and was wondering if it's >possible to write one that is considerably faster than the ones in ROM such >as AreaDraw() or Flood(). If so, does anybody have some code that they >wouldn't mind sharing? (I will probably be using 4 bit-planes) >Thanks >blaise Me too please. I have an abundance of faast line drawers, but I have been looking for a fast polygon drawing routine for ages! It should be able to handle *at least* 3 bit planes, but 4 would be nice. Thanks also Richard