Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!elroy.jpl.nasa.gov!ncar!gatech!prism!mailer.cc.fsu.edu!nu!boyd From: boyd@nu.cs.fsu.edu (Mickey Boyd) Newsgroups: comp.sys.atari.st Subject: Re: New TOS versions Message-ID: <1991May3.121259.16281@mailer.cc.fsu.edu> Date: 3 May 91 16:23:59 GMT References: <672747111.0@egsgate.FidoNet.Org> <3092@krafla.rhi.hi.is> Reply-To: boyd@nu.cs.fsu.edu (Mickey Boyd) Organization: Florida State University Computer Science Department Lines: 25 In article <3092@krafla.rhi.hi.is>, adamd@rhi.hi.is (Adam David) writes: > >Doesn't Pinhead simply compress executables into a self-extracting form that >takes less disk space and therefore less time to load? >Is this what TOS 1.4 fastload does, or is there any benefit in using both >methods? No, you are thinking of Packer or DC Squish (or some variant therein). What Pinhead does is prevent the clearing of memory before loading binaries. Since any well written program should not depend upon a blank "slate" to run correctly, this is safe and speeds up load time dramatically. The TOS 1.4 fastload bit does the same thing. Note that some programs do depend upon "clean" memory to work. Pinhead has a provision to allow for clearing of memory for only the programs that need it (and only the amount of memory that is needed). I don't think Pinhead hurts anything in TOS 1.4, and it is more flexible than the fastload bit method. I am sure this is discussed in detail in the Pinhead docs (I think 1.8 is the latest version). It should be on atari.archive.umich.edu. -- ---------------------------------+------------------------------------- Mickey R. Boyd | "Kirk to Enterprise. All clear FSU Computer Science | down here. Beam down Technical Support Group | yeoman Rand and a six-pack . ." email: boyd@fsucs.cs.fsu.edu | ---------------------------------+-------------------------------------