Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!apple!autodesk!unreal.uucp From: robertj@unreal.uucp (Young Rob Jellinghaus) Newsgroups: comp.sys.mac.games Subject: Robosport (actually Roboplayer) Message-ID: <4514@autodesk.COM> Date: 2 May 91 19:32:39 GMT Sender: news@Autodesk.COM Organization: Autodesk, Inc., Sausalito, CA Lines: 36 I just got Robosport, and I have to admit, I like it a lot. I've always been intrigued by these sorts of small-unit-tactics games, and Robosport's the first one I've really been able to play--I used to buy an occasional SSI game on my Apple ][ and always got sick of typing numbers to move the cursor around and then waiting years for the computer to move. Robosport does it right. I'm not brutally addicted, but I think it's gonna have a lot of staying power. The main drag with it is some bugs in the RoboPlayer program. See, you can record the progress of an entire game and save it as a "movie", and then you can use this other program to play the movie back and review your tactics. Which is fine, except on my Mac II with 8mb and 6.0.5, RoboPlayer is real buggy. The main problem is it sometimes fails to erase robots when they die, and sometimes loses track of robots that get hit--so every now and then a robot will appear out of empty space. The actual progress is correct-- i.e. things happen the way they did during the game--but after a while there are enough robots littering the screen that you can't tell what is going on. Kind of makes it useless for reviewing tactics. Once those bugs are fixed, though, I'll be playing it even more than I am now. It's a nice game. Anyone else have any especially good stories? (Don't you hate how if your missile robot's shooting too close to a house it's easy for it to miss its target and hit the side of the house? And what about the ease of taking eight stupid computer robots with four of your guys? But Capture the Flag versus a ferocious computer is pretty nasty--the computer uses bounding overwatch pretty well....) -- Rob Jellinghaus | "Next time you see a lie being spread or Autodesk, Inc. | a bad decision being made out of sheer robertj@Autodesk.COM | ignorance, pause, and think of hypertext." {decwrl,uunet}!autodesk!robertj | -- K. Eric Drexler, _Engines of Creation_