Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!elroy.jpl.nasa.gov!sdd.hp.com!wuarchive!m.cs.uiuc.edu!ux1.cso.uiuc.edu!uxa.cso.uiuc.edu!dawg6844 From: dawg6844@uxa.cso.uiuc.edu (Dan Walkowski) Newsgroups: comp.sys.mac.programmer Subject: Re: Simultaneous Sampled Sounds w/ System 7 Message-ID: <1991Apr30.173520.2714@ux1.cso.uiuc.edu> Date: 30 Apr 91 17:35:20 GMT References: <8c7M7sW00WBNE1N7Fv@andrew.cmu.edu> Sender: usenet@ux1.cso.uiuc.edu (News) Organization: University of Illinois at Urbana Lines: 18 jp57+@andrew.cmu.edu (Jefferson Provost) writes: >and then, while it is still playing, I allocate another channel and play >another sound, but the second channel seems to overide the first channel >and the first sound gets cut off. I'm playing the sounds with >Has anyone gotten this to work, or found some convincing proof that it >definitely doesn't work? I can give you proof that it does work. Get Diamonds 1.5 from sumex-aim. Masterful use of sound. (Though the music does get a bit old after a while) -- _______________________________________________________________________________ Dan Walkowski | To understand recursion, Univ. of Illinois, Dept. of Comp. Sci. | you must first understand recursion. walkowsk@cs.uiuc.edu |