Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sdd.hp.com!spool.mu.edu!uunet!stanford.edu!unix!mxmora From: mxmora@unix.SRI.COM (Matt Mora) Newsgroups: comp.sys.mac.programmer Subject: Re: Graphics/Animation Problems (long) Keywords: video, game, color Message-ID: <23841@unix.SRI.COM> Date: 2 May 91 15:51:14 GMT Article-I.D.: unix.23841 References: <1991Apr14.011556.23504@santra.uucp> <1991Apr20.200229.805@agate.berkeley.edu> <1991Apr21.073551.14802@santra.uucp> <1991Apr27.193509.19020@agate.berkeley.edu> Reply-To: mxmora@unix.sri.com (Matt Mora) Organization: SRI International, Menlo Park, CA Lines: 33 In article <1991Apr27.193509.19020@agate.berkeley.edu> deadman@garnet.berkeley.edu (Ben Haller) writes: > On a slightly different note, I keep posting things like this relating to >going direct to screen. I hope someone somewhere is keeping these posts >for future integration into a UMPG-type thing, or a FAQ post. I spend a >lot of time telling people how to go direct to screen. It's a popular >topic. Don't worry, I got it all. It will be in volume II of the UMPG. By the way, how about posting (or mail it to me so I can include it in the UMPG) some of the actual direct to screen drawing code you have. Or is it only available for a nominal fee? I know you mentioned something about your sorce code was for sale for $25. >-Ben Haller (deadman@garnet.berkeley.edu) -- ___________________________________________________________ Matthew Mora | my Mac Matt_Mora@sri.com SRI International | my unix mxmora@unix.sri.com ___________________________________________________________