Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!cs.utexas.edu!uunet!sparc!skk From: skk@sparc.UUCP (Stuart Kreitman) Newsgroups: comp.sys.next Subject: Re: (Ne)X(T) Terminals---a hot product idea? X protocol is *efficient* Keywords: DPS, X Message-ID: <29@sparc.UUCP> Date: 29 Apr 91 22:50:35 GMT References: <1991Apr25.084827.1475@math.ucla.edu> <1991Apr26.193131.10122@wimsey.bc.ca> <15108@darkstar.ucsc.edu> Organization: /etc/organization Lines: 19 ... >network efficiency? I think this is a really important issue. I had always >assumed that part of X's braindeadedness (!) relative to DPS was its voluminous >network protocol. But maybe DPS ain't so good either. Can anyone comment? An express goal of the X.V11 protocol specification effort was to minimize the size of request packets and to reduce round trip requests in order to conserve the network bandwidth. One might partly blame the difficult programming model of X11 on this very efficiency. The area of very high-bandwidth X client/server communications is of interest to me. I'm looking for applications classes that bog down local or ethernet X implementations due to protocol traffic as opposed to graphics drawing speed. Any use of getimage/putimage immediately comes to mind. I would appreciate hearing from anyone with experience in this area. (hi db! :-)