Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!pacbell.com!att!linac!mp.cs.niu.edu!ux1.cso.uiuc.edu!mrlaxs.mrl.uiuc.edu!andreess From: andreess@mrlaxs.mrl.uiuc.edu (Marc Andreessen) Newsgroups: comp.sys.sgi Subject: Re: quad strips bugs ? Message-ID: <1991Apr30.012309.22200@ux1.cso.uiuc.edu> Date: 30 Apr 91 01:23:09 GMT References: <9104280445.AA10669@karron.med.nyu.edu> <1991Apr29.141450.4737@Arco.COM> <80495@bu.edu.bu.edu> Sender: usenet@ux1.cso.uiuc.edu (News) Organization: University of Illinois, Urbana Lines: 17 In article <80495@bu.edu.bu.edu> tjh@ouzo.bu.edu (Tim Hall) writes: >In article <1991Apr29.141450.4737@Arco.COM> dprmjc@prism.ARCO.COM (M. J. Cole) writes: >> 2) If you are using lighting on a Personal Iris DO NOT USE triangle meshes >> or quadrilateral strips (weird things will happen). This has been >> a "known bug" for so long, I wonder why they don't put a notice in >> the manuals. :-) > Huh? Whats the problem? I use t-meshes on P.I.'s quite often >and never noticed a problem. (running 3.3.2) Indeed... what is the problem? (I know a number of people who are going to be very surprised if there really is one...) Marc -- Marc Andreessen___________University of Illinois Materials Research Laboratory Internet: andreessen@uimrl7.mrl.uiuc.edu____________Bitnet: andreessen@uiucmrl