Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!cs.utexas.edu!uunet!bcstec!voodoo!zombie From: zombie@voodoo.UUCP (Mike York) Newsgroups: comp.sys.sgi Subject: Re: SGI GL matrix performance Message-ID: <1290@voodoo.UUCP> Date: 28 Apr 91 01:02:20 GMT References: <15407@helios.TAMU.EDU> Distribution: usa Organization: BoGART To You Buddy, Bellevue, WA Lines: 24 In article <15407@helios.TAMU.EDU> jamie@archone.tamu.edu (James Price) writes: >Has anyone done any benchmarking of the SGI matrix functions? I was curious >and wrote the program included below. It does a number of 4x4 matrix >multiplies, first using software, and then using the geometry pipeline >functions (loadmatrix(), multmatrix(), getmatrix()). > >Here are some typical results: > >10000 iterations on fritz, with GL version: GL4DGT-3.3 ^^ Aha, a GT! Our application used to run on 4D/60T's. We had one 4D/70GT. We found out that anything that required the graphics pipeline to regurgitate information (picking, getmatrix, feedback goodies, etc.), was very slow with the GT architecture (picking was up to 6 time slower with our application). We got rid of all our 60's and now have a bunch of 4D/25TG's. I would venture a guess that if you ran your program on a non-GT machine, you'd see better results. -- Mike York | Boeing Computer Services | Support your local nanobrewer -- (206) 865-6577 | No twist-off bottle caps. zombie@voodoo.boeing.com |