Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!elroy.jpl.nasa.gov!swrinde!mips!sgi!shinobu!odin!kahua.esd.sgi.com!paquin From: paquin@kahua.esd.sgi.com (Tom Paquin) Newsgroups: comp.sys.sgi Subject: Re: Just how fast are these things, anyway? Keywords: Speed, GL, Benchmarks Message-ID: <1991May3.173619.23700@odin.corp.sgi.com> Date: 3 May 91 17:36:19 GMT References: <558@rosie.NeXT.COM> Sender: news@odin.corp.sgi.com (Net News) Organization: Silicon Graphics Inc. Lines: 19 In article <558@rosie.NeXT.COM>, daves@martha (Dave Springer) writes: |> When I say "how fast" I mean how many 10-pixel marketing lines can |> you _really_ get from a client app to the screen ... |> Obviously I can get some numbers from the marketing |> literature, but I get enough lies as it is. My experience is that numbers which come out of SGI marketing are reproducible on a typical machine. Of course, running makes and several GL apps simultaneously will trash a benchmark. But it doesn't take odd configurations, special software, or eye of newt in the dead of night to get published numbers from an Iris 4D. Carefully writing a simple C test should do it. -- -Tom ***** Opinions are mine, etc.