Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!milton!hlab From: hibbett@prcs3.decnet.philips.be Newsgroups: sci.virtual-worlds Subject: Re: Wargames and Virtual Worlds (Was Re: Questions about BattleTech) Message-ID: <1991Apr29.200044.15225@milton.u.washington.edu> Date: 28 Apr 91 15:39:17 GMT Sender: hlab@milton.u.washington.edu (Human Int. Technology Lab) Organization: University of Washington Lines: 39 Approved: cyberoid@milton.u.washington.edu Bob writes:- >But my main concern is a professional one, that if these are the >only< >major developments of 1991, it is going to affect our collective ability >to attract funding and to regain credibility as a nontrivial field, after >the fiascos of recent years. Am I overly anxious? Well it seems to me that this is just marketing. You address the largest *single* marketable group, and satisfy their needs (or create new needs they hadn't thought of before!). Then, when the technology is cheap enough and the potentials well known, expand into the other smaller (and probably more useful) areas. Otherwise no one, bar the military, would be able to afford to "dabble" in this wonderful application of computing. Personally, I am happy that virtual reality can provide stimulating experiences such as war games. The more realistic adrenalin producing these simulations get, the less likely we are to do the same things in reality (IMHO). I despise blood sports, but would be happy to go Virtual Deer Hunting. The thrill of the chase, where the prey is as crafty as I like, and I can choose any landscape/climate combination. Far more satisfing that spending a day driving up to the hills only to find all the Deer wiped out by previous generations of blood thirsty idiots. The only negative tendancies I can think of is the development of a society used to expressing anger and aggression towards machines... I wonder what Asimov would think? Anyway I'm going Virtual Fishing now... Mike. -------------------------------------------------------------------------------- Mike Hibbett | Philips RCS Ltd, England. ----------------------------------+--------------------------------------------- Philips DECnet: PRCS3::HIBBETT | EUnet: hibbett@prcs3.decnet.philips.be --------------------------------------------------------------------------------