Xref: utzoo comp.graphics:17777 news.groups:31648 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!caen!uflorida!mailer.cc.fsu.edu!sun13!murray From: murray@sun13.scri.fsu.edu (John Murray) Newsgroups: comp.graphics,news.groups Subject: Re: Proposal for comp.graphics.research newsgroup Keywords: discussion vs. asking for information Message-ID: <2921@sun13.scri.fsu.edu> Date: 4 May 91 19:58:13 GMT References: <13207@goofy.Apple.COM> <1991May03.180954.3554@dircon.co.uk> Followup-To: comp.graphics Organization: SCRI, Florida State University Lines: 32 In article <1991May03.180954.3554@dircon.co.uk> uad1077@dircon.co.uk (Ian Kemmish) writes: > >I'd go along with that. However, something along the lines of >comp.graphics.experts might be better. There are interesting topics >that aren't necessarily research (esp. for someone like me who has >to code fast just to keep ahead of the bailiff's). What I suspect >you are really talking about is filtering out the ``how to read >mumble format images'' stuff. Maybe we could hive off a >comp.graphics.q&a instead? Comp.graphics.experts is, in my opinion, a terrible name. Where do you think the "how to read mumble format images" notes would get posted - in plain old c.g? or in c.g.experts, where you can find all the 'experts' on important graphics issues like the format of [A-Z]IF* files and displaying them on your VT-100. I still vote for c.g.research, because I think a word like 'research' in the title makes it a little more clear what the group is *NOT* about... And I still vote for moderation. (only with regard to the proposed newsgroup, though.. ;-) ) >Ian D. Kemmish Tel. +44 767 601 361 >18 Durham Close uad1077@dircon.UUCP >Biggleswade ukc!dircon!uad1077 >Beds SG18 8HZ United Kingdom uad1077@dircon.co.uk -- *Standard Disclaimers Apply*| ---Get Out Of HELL Free!--- John R. Murray |The bearer of this card is entitled to forgive murray@vsjrm.scri.fsu.edu |Himself of all Sins, Errors and Transgressions. Supercomputer Research Inst.| -- D. Owen Rowley