Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!ut-emx!ccwf.cc.utexas.edu From: blake@ccwf.cc.utexas.edu (Blake Freeburg) Newsgroups: comp.graphics Subject: surface subdivision Message-ID: <48651@ut-emx.uucp> Date: 8 May 91 15:46:52 GMT Sender: news@ut-emx.uucp Reply-To: blake@ccwf.cc.utexas.edu (Blake Freeburg) Distribution: comp.graphics Organization: The University of Texas at Austin Lines: 8 I am working on something that is similar to the siggraph '89 paper on trimmed surfaces by Rockwook, Heaton, and Davis at Silicon Graphics. What I need to know is that when they split the surface into UV Monotone regions, how do they know that the surface is in fact split, and not merely cut. Any help on this part of the algorithm would be appreciated. Blake