Newsgroups: comp.graphics Path: utzoo!utgpu!watserv1!dwrowley From: dwrowley@watserv1.waterloo.edu (David W. Rowley) Subject: Re: Scene Description Standard (Renderman isn't good enough) Message-ID: <1991May9.011713.12822@watserv1.waterloo.edu> Organization: University of Waterloo Date: Thu, 9 May 1991 01:17:13 GMT Lines: 20 In article <20322@alice.att.com> ehg@alice.att.com (Eric Grosse) writes: > >Since there have been several postings this week critical of RenderMan >and I have seen no spirited defense from Pixarfolk, I'd like to mention >my positive experience with RIB as an interface. In the course of my >work in scientific computing, I frequently have occasion to write filters >that map numerical simulation data (like finite element solutions) into >geometry files to pass off to graphics packages. I suppose these filters >qualify as "modelers", though they have little or no interactive component. >After exploring a number of alternatives over the years, RIB has come out >the winner in my application. The pieces of RenderMan are easy enough to >understand, the RIB syntax is easy to parse, and every graphic construct >that has been needed for my images was already in the language. This sounds exactly like what I was looking for. I am hopeful that RIB will fit the bill. Would you like to donate some RIB parsing code ? David.