Newsgroups: comp.sys.amiga.advocacy Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!uupsi!sugar!peter From: peter@sugar.hackercorp.com (Peter da Silva) Subject: Re: AMIGA Message-ID: <1991May6.115535.8982@sugar.hackercorp.com> Organization: Sugar Land Unix -- Houston, TX References: <1991May05.171856.13398@ariel.unm.edu> <1991May5.185506.5004@cunixf.cc.columbia.edu> <1991May5.212810.28755@wam.umd.edu> Distribution: usa Date: Mon, 6 May 1991 11:55:35 GMT In article <1991May5.212810.28755@wam.umd.edu> ddev@wam.umd.edu (Don DeVoe) writes: > I'm curious...what is the maximum frame rate that can be acheived on the > Amiga, 60 FPS, of course! > As a parallel question, what is > the maximum frame-rate for animations where the frames are not in memory, > but being read from disk during the animation? 60 FPS, again. > BTW, my (limited) experience is that animation already is a big market in > engineering; most CAD/FEM/rendering packages have animation capabilities > already. Yes, I've seen the best they can do: Autodesk Animator. Pretty proimitive compared to what's available on the Amiga. -- Peter da Silva. `-_-' .