Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!caen!sol.ctr.columbia.edu!cunixf.cc.columbia.edu!cunixb.cc.columbia.edu!es1 From: es1@cunixb.cc.columbia.edu (Ethan Solomita) Newsgroups: comp.sys.amiga.advocacy Subject: Re: AMIGA Message-ID: <1991May8.062658.14796@cunixf.cc.columbia.edu> Date: 8 May 91 06:26:58 GMT References: <1991May6.115535.8982@sugar.hackercorp.com> <1991May6.164821.8807@cunixf.cc.columbia.edu> <937@cns.SanDiego.NCR.COM> Sender: usenet@cunixf.cc.columbia.edu (The Network News) Reply-To: es1@cunixb.cc.columbia.edu (Ethan Solomita) Distribution: usa Organization: Columbia University Lines: 39 Nntp-Posting-Host: cunixb.cc.columbia.edu In article <937@cns.SanDiego.NCR.COM> dltaylor@cns.SanDiego.NCR.COM (Dan Taylor) writes: >In <1991May6.164821.8807@cunixf.cc.columbia.edu> es1@cunixb.cc.columbia.edu (Ethan Solomita) writes: >> I'm afraid your hard drive is a tad faster than mine. My >>Quantum can read slightly greater than 1MB/sec I believe if it is >>nice and contiguous, but if each frame is 32K then that makes >>1920K/sec. However, 60fps is irrelevant. 30 and 24 are far more >>meaningful. > >Most Amiga animations are stored in a format that does NOT require a >complete copy of EACH frame image, rather, deltas between frames are >used whenever possible, usually within a "scene". Between the CPU >and the graphics coprocessors, it is easily possible to update the >next frame, then use the "copper" to switch at vertical sync. I think >the real numbers are more like 60 "fields" per second, which is the >30 frames per second you mentioned. > Oh, I have no doubt that a blitter could do 60fps on a low-res screen, or an 030 on a high-res screen. My question was simply about getting it into memory. Do compressed ANIMs lend themselves to off-disk loading? I hadn't thought it would be as easy: frames aren't fixed size. If it is, how much compression do you usually get? And how about on digitized images? >Our disks can sustain near-megabyte per second throughput, but I haven't >seen one, myself, that can sustain 2 mbs through the file system. The >original ZorroII, as in the A2000 family, has a (roughly) 4 mbs data >rate, so it IS possible to run the 2 mbs of disk data, and handle the >overhead. > Maybe try a Wren drive. I've been told that they'll do 2M/sec, but the question would then be the realistic throughput of the controller. >Dan Taylor -- Ethan "Brain! Brain! What is Brain?"