Xref: utzoo comp.sys.amiga.programmer:3344 comp.sys.amiga.graphics:1342 comp.sys.amiga.introduction:485 comp.sys.amiga.misc:3395 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!wuarchive!uunet!munnari.oz.au!metro!grivel!loki!kevin From: kevin@loki.une.oz.au (Kevin Pollard) Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.graphics,comp.sys.amiga.introduction,comp.sys.amiga.misc Subject: Lattice C++ Message-ID: <1474@loki.une.oz.au> Date: 6 May 91 04:14:15 GMT Followup-To: comp.sys.amiga.programmer Organization: University of NewEngland, Northern Rivers (Lismore) Lines: 20 I am trying to help someone with an Amiga and Lattice C++. My background is Turbo C on MS-DOS machines. Initially, I don't want to have to master C++ just to help him, so I want to stick to standard C. Can I access graphics in standard C using Lattice C++? If so, what's the smallest program (this isn't a challenge) that will set graphics mode and draw a line on the graphics screen, then wait for a keystroke, then exit. Any help appreciated - I don't know Amigas very well (probably obviously). -- Kevin Pollard Internet: kevin@loki.une.oz.au University of NewEngland Northern Rivers Phone: +61 (066) 203694 Lismore NSW Australia "My brain hurts"