Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!psuvax1!psuvm!dxb132 Organization: Penn State University Date: Saturday, 4 May 1991 13:02:15 EDT From: Message-ID: <91124.130215DXB132@psuvm.psu.edu> Newsgroups: comp.sys.amiga.misc Subject: Re: Action Replay (was Re: AMIGA DEMOS: Europe VS. USA) References: <1991Apr25.004834.18950@contact.uucp> <9803@suns7.crosfield.co.uk> <11142@mirsa.inria.fr> <91120.143235DXB132@psuvm.psu.edu> <1991May2.094718.47650@cc.usu.edu> In article <1991May2.094718.47650@cc.usu.edu>, slmvk@cc.usu.edu says: >> Not surprising, since the ROM is mapped at $400,000, followed by 32K RAM. >> There are enough other good tools that action replay is really not needed. >> >> -- Dan Babcock >-- > I think you all are missing the point of action replay here. I had >one >for the old C-64, and the porpose of this one is probably the same as that >one: >it lets you rip software out of memory. The old C-64 one was used primarily >by pirates, and this one is probably targeted at the same audience. I got my >old one because of the fastload feature, but i noticed that the built-in >monitor, sprite editor, freezer, and dumper-packer were all basically pirate >tools. This one looks about the same (I.E. it has a module ripper). There are several programs that let you do all that in software, if you have a 68010 or higher. (Well, not ALL that, but the most important stuff). Action Replay is bought mainly by non-technical people. -- Dan Babcock