Xref: utzoo comp.sys.amiga.misc:3399 comp.sys.amiga.multimedia:193 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!elroy.jpl.nasa.gov!decwrl!uunet!munnari.oz.au!metro!cluster!swift!softway.sw.oz.au!peterc From: peterc@softway.sw.oz.au (Peter Chubb) Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.multimedia Subject: Amiga used as basis for Virtual Reality Message-ID: <1991May8.043336.22857@softway.sw.oz.au> Date: 8 May 91 04:33:36 GMT Sender: news@softway.sw.oz.au (Usenet) Organization: Softway Pty Ltd Lines: 24 In New Scientist, April 6 1991, there is an article on page 21 that describes a virtual reality games machine based on `a powerful version of a Commodore Amiga home computer'. Features include: 1. Stereoscopic full colour display. 2. Quadraphonic sound. 3. speech control. 4. Multi-player -- up to 25 people can share the same virtual reality. The company that is developing the machine is W Industries. It was launched in March at a price around 20 000 pounds sterling. Apparently, the Amiga is used for the sound generation, but two custom graphics processors produce the stereo imagery, one for each eye. -- Regards, - Peter Chubb