Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!snorkelwacker.mit.edu!apple!well!farren From: farren@well.sf.ca.us (Mike Farren) Newsgroups: comp.sys.amiga.programmer Subject: Re: 2.0 Compatibility Message-ID: <24621@well.sf.ca.us> Date: 7 May 91 09:23:38 GMT References: <1991Apr30.133904.12649@msuinfo.cl.msu.edu> <1991May4.195340.7179@cunixf.cc.columbia.edu> Lines: 18 es1@cunixb.cc.columbia.edu (Ethan Solomita) writes: >mykes@amiga0.SF-Bay.ORG (Mike Schwartz) writes: >>Try changing to a 15 point font and watch menustrips get screwed up! > WRONG. Those programs used NULL for their font rather >than specifically specifying Topaz, which they were told to do. >Everyone assumed that it would never happen. That was their >fault. As anyone who ever did a program expecting Topaz 8, and then running on a 60-wide Workbench (Topaz 9) found out quickly. You *still* see this idiocy show up from time to time. The only game of mine that *doesn't* work on 2.0 is Storm Across Europe, and it would appear that that is because I didn't follow the RKMs closely enough. -- Mike Farren farren@well.sf.ca.us