Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!uakari.primate.wisc.edu!sdd.hp.com!spool.mu.edu!sol.ctr.columbia.edu!cunixf.cc.columbia.edu!cs.columbia.edu!beshers From: beshers@cs.columbia.edu (Clifford Beshers) Newsgroups: comp.sys.hp Subject: Colored points in Starbase. Message-ID: Date: 7 May 91 20:04:22 GMT Sender: news@cs.columbia.edu (The Daily News) Distribution: comp Organization: Columbia University Computer Science Lines: 25 I've recently been doing some animation using Starbase that consists solely of points. Interestingly, the only way to display a single 3D point is with the marker function. Using polymarker works quite well. I can get between 10 and 30 thousand points per second. Unfortunately, they are all of the same color. The polymarker function seems to ignore the color/vertex specification I give it and just uses the marker color. The only other way to draw points is by drawing small lines, which is costly both in space and time. Does anyone know of a faster way of drawing 3D colored points? Thanks, Cliff -- ----------------------------------------------- Clifford Beshers 450 Computer Science Department Columbia University New York, NY 10027 beshers@cs.columbia.edu