Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!apple!chewy@apple.com From: chewy@apple.com (Paul Snively) Newsgroups: comp.sys.mac.programmer Subject: Re: Son of TMON Pro (or: what does it really do?) Message-ID: <13339@goofy.Apple.COM> Date: 5 May 91 20:51:38 GMT References: <1991Apr30.102118.1@gsbacd.uchicago.edu> <42005@cup.portal.com> Sender: usenet@Apple.COM Organization: Apple Computer, Inc. Lines: 26 In article <42005@cup.portal.com> Jerry_D_Whitnell@cup.portal.com writes: >Jonathan Pratt writes... >|The only negative comment I have is that, at least on a IIci with 8 >|bit color, TMON Pro feels a bit sluggish compared with TMON 2.8.4. >|There's enough of a lag now in single stepping that I wouldn't want >|to step through very many instructions. Such may be the price of >|power, and there is compensation with the above-mentioned shortcuts. > >While I agree with this comment in general (it is slower), it will respond >to keyboard events (mouse-downs I havn't tried) while it is drawing. So >if you hit cmd-s twice very quickly, you'll see that it doesn't complete >drawing the screen for the first cmd-s, but will execute the second cmd-s >immediatly then redraw the screen. > >Jerry Whitnell >SuperMac Technology > And if that's not good enough, you can trivially step n times, step until some condition is met, step until the flow of control changes, etc. etc. etc. TMON Pro is most certainly slower than TMON; its being written predominantly in a high-level language more-or-less assures that. But most of TMON Pro's operations are more incremental even than TMON's, as has already been pointed out. And power? Whooooeeeee!