Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!mintaka!ogicse!sequent!muncher.sequent.com!news From: vandys@sequent.com (Andrew Valencia) Newsgroups: comp.unix.sysv386 Subject: Re: Kernel core dumps (was Re: out of swap space??) Message-ID: <1991May5.162648.9365@sequent.com> Date: 5 May 91 16:26:48 GMT Article-I.D.: sequent.1991May5.162648.9365 References: <1991Apr23.214037.16410@netcom.COM> <1991Apr24.165943.7202@rfengr.com> <450@bartal.BARTAL.COM> <9105031411.aa04050@art-sy.detroit.mi.us> <1991May4.151538.8903@sequent.com> <254@bria.UUCP> Sender: news@sequent.com (News on Muncher) Organization: Sequent Computer Systems, Inc. Lines: 34 mike@bria.UUCP (mike.stefanik) writes: >Where is this mythical beast that SCO has given birth to? Hmmm, interesting. If you've had bad experiences, then I'm very sorry to hear about it. My experiences with their products over the years have been very good. When you go try to put a system together, my experience is that the Microport's, ESIX's, or vanilla AT&T releases just can't be used as a problem-solving tool the way SCO's product can. Lower quality (yes, more crashes), less support, inferior documentation. >There is never any good excuse for any operating system to be without >the ability to dump itself when it crashes. It is laziness, pure and simple. In the particular case of my comments, I noted that ESIX DOES have crash dumping, though it isn't very elegant. Could someone with the latest SCO release let us know if they took it out? Speaking as a kernel developer, I can give you a better guess than "laziness" for why certain things get left out (or even taken out). It usually ends up being time and quality trade-offs. Would you rather have crash dumping than, say, multi-screen with graphics? Would you rather have a really good crash dumping system with crashes once a week? Or a mediocre one with one crash a month? Or one crash a year but you get your release three months later? Would you give it up entirely if your own "pet peeve" bug could be fixed instead? Now imagine one developer with several thousand people pulling him in several thousand mutually exclusive directions. That's what it's like on the "other side." Nobody sitting around and deciding not to do anything for the next release out of laziness--not in my experience. Regards, Andy Valencia vandys@sequent.com Disclaimer: I speak only for myself.