Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!csus.edu!nic.csu.net!nic.csu.net!news Newsgroups: comp.ai.philosophy Subject: Re: Turing Test: opinions on an idea Message-ID: <1991May13.140413.630@nic.csu.net> From: sandberg@bart (Stephanie) Date: 13 May 91 14:04:13 PST Reply-To: sandberg@bart.sfsu.edu References: <1991May13.133711.102@athena.mit.edu> Nntp-Posting-Host: bart.sfsu.edu Lines: 27 In article <1991May13.133711.102@athena.mit.edu> mlevin@jade.tufts.edu writes: > ... > hyperdimensional memory, or something). They then make an enormous > 'game-tree' of all possible conversations in English (taking > into account randomizing elements, repeat questions, > etc.), and make an idiot box that simply accepts inputs from an > interrogator, and, by direct table look-up, spits out answers, which > are good enough to pass the Turing Test. > > Mike Levin What is missing here is the intentionality of the responses. It is our intentions as humans, that predicts our actions. How are these actions chosen? What motivates our intentions? How do we represent this? (the answers to these questions can be found in "Scripts, Plans Goals and Understanding" Schank and Ableson.) But mere conversation is boring, it when a computer is able to play mind games with you, and it plays the games based on it's own goals and intentions in life that makes it conscious. Why should a computer use an infinte tree of representing every possible conversational response, when that is not how humans do it? I'm sorry I don't understand the reason behind this sort of solution. Stephanie Sandberg