Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sample.eng.ohio-state.edu!purdue!mentor.cc.purdue.edu!pop.stat.purdue.edu!hrubin From: hrubin@pop.stat.purdue.edu (Herman Rubin) Newsgroups: comp.arch Subject: Re: generating random numbers Message-ID: <12250@mentor.cc.purdue.edu> Date: 13 May 91 09:44:41 GMT References: <9105130247.AA09317@ucbvax.Berkeley.EDU> Sender: news@mentor.cc.purdue.edu Lines: 22 In article <9105130247.AA09317@ucbvax.Berkeley.EDU>, jbs@WATSON.IBM.COM writes: .................... > Even granting that Monte Carlo methods are important I remain > unconvinced that: > 1) The time spent generating random numbers dominates these > computations. Sometimes it does, and sometimes it doesn't. > 2) Your proposed instructions would reduce the time it takes > to generate the random numbers. The algorithms I envision would definitely win, even with the present architecture, if enough accuracy was wanted. But even a rather simple algorithm, using on the average less than a dozen bits, is likely to crawl on the present architecture. -- Herman Rubin, Dept. of Statistics, Purdue Univ., West Lafayette IN47907-1399 Phone: (317)494-6054 hrubin@l.cc.purdue.edu (Internet, bitnet) {purdue,pur-ee}!l.cc!hrubin(UUCP)