Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!emory!att!ucbvax!van-bc!icecave!patrick_meloy From: patrick_meloy@icecave.wimsey.bc.ca (Patrick Meloy) Newsgroups: comp.lang.rexx Subject: Re: REXX compiler Message-ID: Date: 12 May 91 06:42:28 GMT Organization: Animatrix Lines: 27 >Any guesses as to how big the Amiga REXX community is? I am just finishing >up a REXX compiler (well... ok, it compiles REXX to C (and is called >REXXTACY! Get it?)) for OS/2 and am considering porting it. > >BTW - Any interested beta testers? As far as 'how big' is concerned, well, every Amiga 3000 out there has Rexx on it, and a great many older Amigan's have it too. I personally find rexx to be a wonderfully EASY language to come to grips with (after sorting out the change in syntax from other languages). As for a Rexx compiler, GIMME!! We are running a BBS that has rexx TOTALLY integrated into it. All commands and menus are really Rexx macros and not built into the binary portion of the program. Rexx is quite fast enough for a BBS as is, in fact I was running a three line BBS on a plain 2000 for several weeks a while back (Normally runs on a '020 machine) and nobody noticed a speed difference. But, we are planning to go to more lines which will put more demand on the CPU, and I've been having a blast writing more powerful commands. Rexx is starting to show its interpretive nature. A compiler for it would be a great boon in my mind. +------------------------------------+ | patrick_meloy@icecave.wimsey.bc.ca | | Ice Cave BBS, Vancouver,BC | +------------------------------------+