Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!olivea!samsung!rex!wuarchive!udel!sbcs!eeserv1.ic.sunysb.edu!dtiberio From: dtiberio@eeserv1.ic.sunysb.edu (David Tiberio) Newsgroups: comp.sys.amiga.advocacy Subject: Re: NeXT Press Release Message-ID: <1991May9.191950.3855@sbcs.sunysb.edu> Date: 9 May 91 19:19:50 GMT References: <11710@uwm.edu> <0o9Gv_t+1@cs.psu.edu> <1917021f.ARN1cdd@prolix.pub.uu.oz.au> Sender: usenet@sbcs.sunysb.edu (Usenet poster) Organization: State University of New York at Stony Brook Lines: 36 In article <1917021f.ARN1cdd@prolix.pub.uu.oz.au> dac@prolix.pub.uu.oz.au writes: >In article <0o9Gv_t+1@cs.psu.edu>, Michael D Mellinger writes: > >> Here is the size of Improv and its help. >> >> -rwxr-xr-x 1 me wheel 1668841 Jan 23 09:57 Improv* >> -rw-r--r-- 1 me wheel 1397626 Jan 23 09:57 bbqref.hlp >> >> To much for you to handle? Amiga users have such high standards. To >> bad the game companies are the only ones that can deliver products to >> your satisfaction. > >Cor! Talk about code-bloat! > >1.5Mb of executable code, eh! And loading off of a hard drive at 28ms must take at least 10 seconds... imagine loading it off of those awesome cd roms they used to have! Or maybe off of a streaming tape drive...ZZZZzzzzzz..... > >And only 1.2Mb of help text: usually help runs at 2 - 3 * code size. > >Then again, I'm presupposing that this 'Improv' does something useful... > >[:-) for the humour impaired.] > >Dac >-- -- David Tiberio SUNY Stony Brook 2-3481 AMIGA DDD-MEN "If you think that we're here for the money, we could live without it. But the world isn't too good here, and it wasn't always like that." Un ragazzo di Casalbordino, Italia.