Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!uwm.edu!linac!att!pacbell.com!tandem!zorch!amiga0!mykes From: mykes@amiga0.SF-Bay.ORG (Mike Schwartz) Newsgroups: comp.sys.amiga.advocacy Subject: Re: An interesting idea... Message-ID: Date: 11 May 91 23:45:23 GMT References: <1991May5.115329.24187@sugar.hackercorp.com> Organization: Amiga makes it possible Lines: 63 In article melling@cs.psu.edu (Michael D Mellinger) writes: > >In article <24694@well.sf.ca.us> farren@well.sf.ca.us (Mike Farren) writes: > > >In article <48624@ut-emx.uucp> greg@ccwf.cc.utexas.edu (Greg Harp) writes: > > >It was probably more like $99. I don't think the EA stuff was that > >cheap. The games were $50 bucks, and except for Marble Madness, they > >were mostly C64 ports. Remember Deluxe Paint, Deluxe Video, > >Deluxe...? And the software was buggy as hell. > > Buggy, yes. But, ALL of the Deluxe series were written for the Amiga directly > they were NOT ports from any other machine. > >Correct. I said the games were ports, not the Deluxe series. > DPaint was ported from the IBM PC (it was an inhouse tool called Prism). Deluxe Music was ported from the Mac. Deluxe Video was indeed written for the Amiga. The rest of the games were pretty bad (C64 ports). Marble Madness was ported from the ST (or at least both were done at the same time). > Mellinger, I've sat here and watched your drivel go by for weeks now, and > this is the first time (and the last time) I'll get involved in this debate. > However, I would like to ask that you stop, and I'll tell you why - because > you are beginning to make a damned fool out of yourself. It was well enough > when you tried to paint a picture of the Next machine as a hot machine - > that's something I would expect from any fan of any machine, even MS-DOS > monstrosities. You have gone from that, however, to making unsupportable > and just plain stupid statements about the Next line and equally unsupportable > and ignorant statements about the Amiga, simply to support your own > >For example? My claim that word processing on the Amiga is a bit >lacking? Could you be more explicit? > You don't know much about how the Amiga works, and it shows. > opinions. And you've had the damned gall to flame everyone else in this > *Amiga* newsgroup because they've stated their opinions. Ease off, and > make it easier on us all. We aren't stupid, you're not stupid, there's no > need to act as if we all were. > >How many of my opinions are unsupportable? I'm more interested in >debating the technical merits of the machine than your opinion of >Steve Jobs, or what you think of NeXTWorld. > Mike M: You are posting about 50 articles on the same crap every other day. How 'bout at least combining it into one thread, so I can reduce the modem overhead for my UUCP? Besides, you aren't going to sell any NeXts here. Why not post in one of the PC groups where you might actually accomplish something (killing a few PCs). >-Mike > -- **************************************************** * I want games that look like Shadow of the Beast * * but play like Leisure Suit Larry. * ****************************************************