Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!comp.vuw.ac.nz!actrix!templar!jbickers From: jbickers@templar.actrix.gen.nz (John Bickers) Newsgroups: comp.sys.amiga.advocacy Subject: Re: Peter, can you explain to the Amigoids (was: NeXT software size Message-ID: <3681.tnews@templar.actrix.gen.nz> Date: 13 May 91 06:42:10 GMT References: <11877@uwm.edu> <3320.tnews@templar.actrix.gen.nz> <1991May9.172113.2468@sugar.hackercorp.com> <3505.tnews@templar.actrix.gen.nz> Organization: TAP, NZAmigaUG. Lines: 21 Quoted from by mykes@amiga0.SF-Bay.ORG (Mike Schwartz): > In article <3505.tnews@templar.actrix.gen.nz> jbickers@templar.actrix.gen.nz (John Bickers) writes: > You don't need to link with symbols when you release software. PowerPacker > also does some real good compression besides stripping out the symbols. Exactly. Even if it didn't crunch executables, though, the symbol- stripping is handy. > > This would certainly put off the folks who care about small things > > like excess LINK and UNLK instructions wasting HD space... > I CARE (my hard disk is 99% full, so I need all the space I can get :) Besides, I believe I was thinking of you when I wrote that... :) Or someone in the Assembler/C discussion a while back... > * I want games that look like Shadow of the Beast * -- *** John Bickers, TAP, NZAmigaUG. jbickers@templar.actrix.gen.nz *** *** "Endless variations, make it all seem new" - Devo. ***