Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!chaph.usc.edu!girtab.usc.edu!wdao From: wdao@girtab.usc.edu (Walter Dao) Newsgroups: comp.sys.amiga.games Subject: Armour Geddon Demo Message-ID: <17245@chaph.usc.edu> Date: 14 May 91 00:40:45 GMT Sender: news@chaph.usc.edu Organization: University of Southern California, Los Angeles, CA Lines: 17 Nntp-Posting-Host: girtab.usc.edu In this month (or was it last month ?) issue of Amiga Action (a Brit. mag.), there is a disk with a playable demo version of Armour Geddon. It even has a small intro movie (amazing, comparable to the Killing Game Show intro movie). The demo itself allows the player to use the different vehicles (tanks, planes, hovercraft etc...) what are the limitations of the demo ? less weapons, less available options, and reset to the opening screen (with the credit after a set time). Anyway, I have got to tell that the animation on my humble 1meg fat agnus (so accelerator) is quite something. It is not jerky . even better than "interceptor". The thing is that it is way complex. (carrier command pops to mind, hmmm. well not as hard). (ELITE was a extremely simple but yet very playable and enjoyable without millions of parameters to take care of). Walt