Xref: utzoo comp.sys.amiga.hardware:9138 comp.sys.amiga.misc:3573 comp.sys.amiga.marketplace:1250 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!dsinc!bagate!cbmvax!daveh From: daveh@cbmvax.commodore.com (Dave Haynie) Newsgroups: comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.marketplace Subject: Re: NEW Commodore Upgrade for A1000 Owners! Message-ID: <21521@cbmvax.commodore.com> Date: 13 May 91 19:35:04 GMT References: <1991May8.012740.26800@cunixf.cc.columbia.edu> <1991May13.172116.1@wombat.newcastle.edu.au> Reply-To: daveh@cbmvax.commodore.com (Dave Haynie) Organization: Commodore, West Chester, PA Lines: 32 In article peck@ral.rpi.edu (Joseph Peck) writes: >In article <1991May13.172116.1@wombat.newcastle.edu.au> c8927218@wombat.newcastle.edu.au writes: >>In article <1991May8.012740.26800@cunixf.cc.columbia.edu>, sss10@cunixb.cc.columbia.edu (Homicidal Lunatic) writes: >>> 10% of his software works with 2.0? he must have only Psygnosis games and some >>> really old ones at that. >> on a 3000> >>Who buys a 3000 for games ??? >Well, how about to develop games.... :) No problem there, since you won't be doing the evil things that break these old games, out of necessity. There's no reason any properly written Amiga program should have trouble on the A3000. Imagine if every game were developed on an A3000 and play tested (for compatibility and speed reasons) on a plain, 512K A500. As for compatibility in general, the software people seem to be proving that compatibility under 2.0N increases dramatically as "N" increases. Software bugs, rather than compatibility issues, that cause things to break on the 3000 need to be fixed -- no amount of heavy magic can repair a program that's just plain buggy. >>Robert. >Joe Peck -- Dave Haynie Commodore-Amiga (Amiga 3000) "The Crew That Never Rests" {uunet|pyramid|rutgers}!cbmvax!daveh PLINK: hazy BIX: hazy "That's me in the corner, that's me in the spotlight" -R.E.M.