Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!caen!sdd.hp.com!wuarchive!uunet!mcsun!hp4nl!cbmnlux!cbmehq!cbmvie!alison!mjl From: mjl@alison.at (Martin J. Laubach) Newsgroups: comp.sys.amiga.programmer Subject: Re: Mouse blanking Message-ID: Date: 8 May 91 17:18:15 GMT References: <9107@crash.cts.com> Reply-To: mjl@alison.at Organization: The Austrian Amiga Developers Association/ETA002 Lines: 11 In article , Mike (My Watch Has Windows writes: | Matt, what does DMouse do to prevent the sprite dma from being turned | off while a sprite is being displayed? I'm still trying to find a good | solution to that. The mouse blanker in APyro turns off the DMA, then stuffs zeroes in the sprite DMA data registers. mjl