Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!cs.utexas.edu!uunet!mcsun!hp4nl!cbmnlux!cbmehq!cbmdeo!jsmami!jsmoller From: jsmoller@jsmami.UUCP (Jesper Steen Moller) Newsgroups: comp.sys.amiga.programmer Subject: Re: Copper list help requested Message-ID: Date: 9 May 91 02:24:29 GMT Followup-To: comp.sys.amiga.programmer Organization: Danish SofTech Lines: 15 In article <1991May7.154923.20565@cs.umu.se> dvljrt@cs.umu.se (Joakim Rosqvist) writes: > Try to go via IntuitionBase->ActiveScreen Then, 192 bytes in, are the > bitplane pointers! No reason for not going through the proper channels, huh? I'd say that IntuitionBase->ActiveScreen->BitMap.Planes[] would be preferrable. > /$DR.HEX$ -- __ Jesper Steen Moller /// VOICE: +45 31 62 46 45 Maglemosevej 52 __ /// USENET: cbmehq!jsmami!jsmoller DK-2920 Charl \\\/// FIDONET: 2:231/84.45 Denmark \XX/