Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!uunet!mcsun!hp4nl!cbmnlux!cbmehq!cbmdeo!jsmami!jsmoller From: jsmoller@jsmami.UUCP (Jesper Steen Moller) Newsgroups: comp.sys.amiga.programmer Subject: Re: Mouse blanking Message-ID: Date: 9 May 91 02:31:39 GMT Followup-To: comp.sys.amiga.programmer Organization: Danish SofTech Lines: 19 In article <91127.171511DXB132@psuvm.psu.edu> DXB132@psuvm.psu.edu writes: [voilent ways of blanking mouse] > You can also avoid this problem by using SetPrefs to blank instead of > turning off sprite DMA. Turning off sprite DMA is a pretty drastic > measure, after all. Good idea, but not good enough for those who use their own pointers. My suggestion is to use the intuition SetPointer() call, and then, when unblanking, check if the blanked window is still there (traverse the Intuition list while LockIBase()'d) - if yes, put back the old value... > -- Dan Babcock -- __ Jesper Steen Moller /// VOICE: +45 31 62 46 45 Maglemosevej 52 __ /// USENET: cbmehq!cbmdeo!jsmami!jsmoller DK-2920 Charl \\\/// FIDONET: 2:231/84.45 Denmark \XX/