Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!ucselx!bionet!agate!usenet.ins.cwru.edu!tut.cis.ohio-state.edu!ucunix.san.uc.edu!link From: link@ucunix.san.uc.edu (Virginia Link) Newsgroups: comp.sys.amiga.programmer Subject: Re: Sun Mouse type programs are jumpy on 3000 Message-ID: <1991May10.003358.2007@ucunix.san.uc.edu> Date: 10 May 91 00:33:58 GMT References: <1991May8.234800.24930@ucunix.san.uc.edu> <21419@cbmvax.commodore.com> Distribution: usa Organization: Univ. of Cincinnati Lines: 48 In article <21419@cbmvax.commodore.com> peter@cbmvax.commodore.com (Peter Cherna) writes: >In article <1991May8.234800.24930@ucunix.san.uc.edu> link@ucunix.san.uc.edu (Virginia Link) writes: >>My question is, Is there anything else going on in 2.0 that needs to be taken >>care of to get the sun mouse application to be "smooth" ? > >The window borders of the New Look of 2.0 does take a bit longer to render >than the much simpler (and uglier) borders of 1.3. We've modified >AutoPoint (the Sun-mouse style commodity we ship) to wait until the >mouse has stopped (or slowed down a lot) before activating the window >it's over. This has several benefits: >- Mouse travel isn't jerky. >- You can travel to the menus without methodically hitting the menu > button before you begin your motion. >- Windows that are along the way to your destination aren't needlessly > activated. >- It's a better emulation of a Sun-mouse, since Sun mice also have > this lag. > >>vlink > > Peter >-- >Peter Cherna, Operating Systems Development Group, Commodore-Amiga, Inc. >{uunet|rutgers}!cbmvax!peter peter@cbmvax.commodore.com >My opinions do not necessarily represent the opinions of my employer. >"If all you have is a hammer, everything looks like a nail." After reading a few replies to my pleas, I have tried several things. One - It does make a big difference when reducing the number of colors being displayed by workbench. The activation response is much better with only four colors. Two - If workbench is set to a backdrop, window activation is even better. Three - Other programs, such as Ncomm with hi-res and 8 colors have much smoother operation when doing activations. Questions- Is there any way to reduce the lag the pointer experiences when the workbench has 8 or 16 colors other than delaying the activation as you mentioned? Why is the pointer operation much smoother when running on another screen like Ncomm when there is also a hires display and 8 colors or even 16? And it seems like the 68030 should make up for any extra overhead required for the 2.0 windows. vlink