Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!tut.cis.ohio-state.edu!rutgers!cbmvax!cbmehq!babylon!rbabel From: rbabel@babylon.rmt.sub.org (Ralph Babel) Newsgroups: comp.sys.amiga.programmer Subject: Re: Short Hello World Message-ID: <07867.AA07867@babylon.rmt.sub.org> Date: 12 May 91 22:35:22 GMT References: <1804@tardis.Tymnet.COM> <1991May7.001146.1830@cinnet.com> <1991May10.103117.4270@cs.umu.se> <1991May11.072139.781@starnet.uucp> Reply-To: cbmvax.commodore.com!cbmehq!babylon!rbabel (Ralph Babel) Lines: 12 In article , dillon@overload.Berkeley.CA.US (Matthew Dillon) writes: > Uh, actually, you don't want to use CLR either if you can help it > because CLR always *reads* the ea before writing a 0 to it. This > true all the way through 020's at least. Only the 68000 and the 68008 are affected. BTW: Does DICE offer an option to avoid the CLR instruction (e.g. on volatile objects)? Ralph