Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!udel!haven.umd.edu!wam.umd.edu!dmb From: dmb@wam.umd.edu (David M. Baggett) Newsgroups: comp.sys.atari.st Subject: Re: Publishers (copyrights are a _real_ good idea) Message-ID: <1991May10.234230.4721@wam.umd.edu> Date: 10 May 91 23:42:30 GMT References: <1991May10.185652.19983@lsuc.on.ca> Sender: usenet@wam.umd.edu (USENET Posting) Organization: University of Maryland at College Park Lines: 114 Nntp-Posting-Host: cscwam In article <1991May10.185652.19983@lsuc.on.ca> jimomura@lsuc.on.ca (Jim Omura) writes: > >1. Shareware: I'm getting more and more convinced that this is a >bad idea. It's not just a matter of how little money most shareware >publishers are getting. > [...] > In the long run, there's no real justification for having >*any* restrictions on *any* files posted to a newsgroup. Even the >GNU "copyleft" is nothing by hypocritical masterbation in that sense. >I will do my best to "respect" such restrictions, but I believe >it is only right to post TRUE PUBLIC DOMAIN files in Usenet Newsgroups. These days, as you point out, "Shareware" is essentially the same as freeware, in that the author gets about enough money to buy a sandwich as thanks for distributing the software. However, you have to be careful about equating shareware/freeware with so-called "public domain" software and documents. "Public domain," of course, implies that anyone can do whatever they want with it, including use it verbatim in their own programs, magazine, etc. (At least that's impression I get.) It only takes one company/person/group "stealing" the fruits of your labors (where "stealing" could be a lot of different things) before you realize how important copyright notices, distribution restrictions, etc. are. I've mentioned this before, but I'll restate it for the benefit of those who are relatively new to this group: As many readers know, I've been editing the "ST Picture Formats List" since 1988. It has involved a great deal of work on the part of lots of Usenet folks (by no means just me). If it weren't for the cooperation and generosity of the contributors, there would be NO reference guide to picture formats on the ST. But until 1990, I had no copyright on there, no distribution restrictions, etc. because I assumed that anyone printing the list would give us all credit. After all, what's the big deal in saying, "This was created by the following Atari Usenet readers: [names]"? Or for that matter, why edit out the credits in the first place? Well, someone (nameless) plagiarzed it outright. They printed it, made money off it, and didn't give any of us credit. In fact, they implied they'd written it out of the goodness of their hearts. How sweet. The point is, there _are_ people out there who are unethical. Even something as "simple" as an electronically published FREE document must be protected. So there is ABSOLUTELY good reason to put distribution restrictions and copyright notices on would-be public domain materials, even documents. The fact that "legal wording" muddies the water is no excuse to ignore it. I don't want people stealing stuff I write/edit/distribute for FREE and making money off it. Period. If I wanted people to have to pay money for it, I would have distributed it through commercial channels. As an example, I'm sure a magazine would have bought the Picture Formats List as a serial or mini-column, and I could have made some $$$ off it. That, however, was not my intention; I just wanted to help out other ST programmers. The thanks we all got for our efforts was to have someone plagiarze it and charge other people for the information. So there are two sides to the issue, and the issue is by no means simple. > Many other magazines crow about their "Public Domain" disks, >but they don't *pay*. As such, they survive off the scroungings >from BBS files and "crippleware" demo files. As such, they are >really not doing much to promote real development. Agreed. But do they have any responsibility to encourage development? I view magazines that don't encourage software development (and/or steal things outright) as rags. I'm sure I'm not alone there, and that's one of the things that separates a rag from a quality publication, in my opinion. >Don't expect to see the "next Tom Hudson" working for them. The whole Antic Software/STart magazine thing struck me as conflict of interest. While I don't remember any blatant STart magazine plugs of Antic Software, it's still hard to imagine a magazine claiming to be unbiased when it has a 14 page catalog of its own software. Again, just my opinion. > I've done so much free work >over the years you could wallpaper a shopping mall with the >printouts. The only thing it gets you is more requests to do >more free work. If you do free work for reputation or money or pretty much anything in the "personal gain" category, you're doing it for the wrong reason, IMHO. If you help others in the hope that your attitude will encourage the others whom you've helped to do the same, then you're probably going to be happier about the whole situation. I still think that kind of attitude is contagious; maybe I just haven't been doing it long enough to become cynical about it. Of course there is some satisfication just in seeing other people use your software/documentation as well. > Anyway, as you can see, my belief is clearly that the only >"good" ways to market software are either "store shelf" or magazine, >and if by magazine, one that *pays*. I can see why one would have that feeling, but I don't think it has to be quite so black-and-white. If you whip up a little utility to convert FOO to BAR, or turn the screen sideways, then what's the big deal about making it available for free? If you put many hours of work into something, then perhaps you'll be willing to go to the trouble of writing it up for a magazine. I usually prefer to have immediate distribution, instead of waiting N+1 months for the final product to appear in stores/magazines. Dave Baggett dmb%wam.umd.edu@uunet.uu.net