Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!uunet!ns-mx!l_eld09.icaen.uiowa.edu From: jlhaferman@l_eld09.icaen.uiowa.edu (Jeff Haferman) Newsgroups: comp.sys.mac.system Subject: Re: Tell me: what was System 1.0 like? Message-ID: <6036@ns-mx.uiowa.edu> Date: 13 May 91 20:13:34 GMT References: <1991May10.154919.25794@midway.uchicago.edu> Sender: news@ns-mx.uiowa.edu Lines: 25 From article <1991May10.154919.25794@midway.uchicago.edu>, by jcav@quads.uchicago.edu (john cavallino): > In article <75204@brunix.UUCP> man@cs.brown.edu (Mark H. Nodine) writes: >>In article <1991May10.045757.25862@neon.Stanford.EDU>, torrie@cs.stanford.edu (Evan Torrie) writes: >> 6. The Mac came with MacPaint and MacWrite, which at the time were truly >>avant garde applications and the envy of all my friends. > > Those two programs blew me away when I first saw them. When you think > about the hardware constraints (RAM size mostly) of the original Macintosh, > you gain new respect for the designers of those programs. How they were > able to get them to do so much in so little space I don't know. Did you > know that the application memory area (usable RAM) on the original > Macintosh was less than 90K? Gleep! > Well, did any of you experience Radio Shacks TRS-80s? I had a 4K RAM machine, and used to play chess on it! How do you write a Chess program with 4K of available memory? Of course, it was pretty easy to beat, but amazing nonetheless. Jeff Haferman internet: jlhaferman@icaen.uiowa.edu Department of Mechanical Engineering DoD 0186 BMWMOA 44469 AMA 460140 University of Iowa Iowa City IA 52242 '76 R90S