Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!tut.cis.ohio-state.edu!cis.ohio-state.edu!zaphod.mps.ohio-state.edu!samsung!olivea!uunet!stanford.edu!neon.Stanford.EDU!ly From: ly@neon.Stanford.EDU (Eric Ly) Newsgroups: comp.sys.next Subject: Re: NeXT General Educational Disqucount? Message-ID: <1991May12.052853.27513@neon.Stanford.EDU> Date: 12 May 91 05:28:53 GMT References: <1991May11.075053.10746@ccu.umanitoba.ca> <1991May12.044514.329@cbnewse.att.com> Distribution: usa Organization: Computer Science Department, Stanford University, Ca , USA Lines: 19 In article <1991May12.044514.329@cbnewse.att.com> cafe@cbnewse.att.com (richard.dib) writes: >> I think 4, 16, or 32 bit is more accurate. >> or even 2+2, 12+4, or 24+8 bit. > >Why 4 bits??? There are only four diferent "shades" on the B&W monitor: >White, black, dark gray and light gray, and that is represented by only two >bits. Am I missing something? > >Richard Dib >AT&T BL The 4 bits, or 2+2 bits, refer to two bits of data and two bits of alpha, which is the transparency used when two images are merged together to create blending effects. On color machines, more bits are used to specify the alpha, either 4 or 8 depending on the hardware capabilities. Eric Ly