Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!sgi!shinobu!fido.wpd.sgi.com!krypton!gavin From: gavin@krypton.asd.sgi.com (Gavin Bell) Newsgroups: comp.sys.sgi Subject: Re: Stereo-Problem Message-ID: <1991May13.222217.4075@fido.wpd.sgi.com> Date: 13 May 91 22:22:17 GMT References: <1991May13.113351.6460@ifi.unizh.ch> Sender: news@fido.wpd.sgi.com (Usenet News Admin) Organization: Silicon Graphics, Inc. Mountain View, CA Lines: 20 hafner@ifi.unizh.ch (Michel Hafner) writes: >I'm working on a VGX and have written some code to show me an object against >a background using the stereo-hardware. The results are less than perfect. >There are annoying ghost-edges around the object. Dark objects on a light background tend to have the least amount of ghosting (black on white is the best). Also, the LCD shutters in the glasses work better after warming up for a few minutes. Unfortunately, other than that, I think the only answer is a monitor with faster phosphors. Perhaps a monitor expert could recommend specific models, or perhaps there are some monitor-specific tips that could help (perhaps one of phosphors is faster decaying than the other two??). -- --gavin (gavin@sgi.com, (415)335-1024)