Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard!sunic!ugle.unit.no!lise.unit.no!mariusk From: mariusk@Lise.Unit.NO (Marius Kjeldahl) Newsgroups: comp.graphics Subject: Fast Polygon filling algorithm.. Message-ID: <1991May14.132903.16965@ugle.unit.no> Date: 14 May 91 13:29:03 GMT Sender: news@ugle.unit.no Reply-To: mariusk@Lise.Unit.NO (Marius Kjeldahl) Organization: Norwegian Institute of Technology Lines: 4 Does anybody have an algorithm (or know where to look up) that is really fast (and preferably do not use reals for calculation intersections and so on)?? Anybody???