Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!sample.eng.ohio-state.edu!purdue!haven.umd.edu!mimsy!dftsrv!oneel From: oneel@heawk1.gsfc.nasa.gov ( Bruce Oneel ) Newsgroups: comp.lang.forth Subject: Re: Answers to Frequently Asked Questions (version 1.4) Message-ID: Date: 16 May 91 19:28:35 GMT References: <2770.UUL1.3#5129@willett.pgh.pa.us> <21442@brahms.udel.edu> Sender: news@dftsrv.gsfc.nasa.gov Organization: STX/GSFC Nasa Lines: 31 In article <21442@brahms.udel.edu> hamilton@brahms.udel.edu (Andrew W Hamilton) writes: One question I didn't see covered in the list is the names of a few good (and preferably inexpensive) tutorials in learning Forth. Can someone post a few for me? Thanks. Also, I just picked up Blazinforth for the C64. Is this program any good? If it's not, then I don't really want to bother learning the language, unless a better program is available. Thanks again. J. P. Grenert hamilton@brahms.udel.edu Blazin Forth is (in my opinion) the best Forth 83 for the c64. It helps that it comes with source. It has floating point, graphics, sound, and a few other extensions. Long long time in the past I wrote a multi-tasker for it and the ability to use commodore relative files for screen storage rather than disk blocks. This sped up the fetching and storing of screens by about a factor of 4 or so. All of these were uploaded to CI$. Someone else also write a mandel program for it which was wonderful. It had dynamically selected floating point precision which was FAST. All in all, a neat system. bruce -- Bruce O'Neel oneel@heasfs.gsfc.nasa.gov NASA/GSFC/STX/Code 664