Xref: utzoo comp.lang.pascal:6725 comp.os.msdos.programmer:5124 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!uwm.edu!ux1.cso.uiuc.edu!s.psych.uiuc.edu!amead From: amead@s.psych.uiuc.edu (alan mead) Newsgroups: comp.lang.pascal,comp.os.msdos.programmer Subject: VGA (and other) border areas Message-ID: <1991May14.204252.5492@ux1.cso.uiuc.edu> Date: 14 May 91 20:42:52 GMT Sender: usenet@ux1.cso.uiuc.edu (News) Organization: University of Illinois at Urbana Lines: 18 Can anyone tell me how to cause the border area of a normal display to have a particular color? If possible, I'd like to do this in any video mode. I'm using a PS2 (model 50, but if it differs by model, I'd like to know how to do it on any) with VGA, but I'm curious about CGA, SVGA and XVGA (etc...) displays as well. Any help would be appreciated--pointers to books, a textual description, or code (Pascal, ASM, or C). If this is simple, then email would be most appropriate otherwise, perhaps the net would be interested. Thanks. -alan mead : amead@s.psych.uiuc.edu