Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!elroy.jpl.nasa.gov!suned1!slced1!lev From: lev@slced1.nswses.navy.mil (Lloyd E Vancil) Newsgroups: comp.society.futures Subject: Re: Virtual manipulation Message-ID: <9875@suned1.Nswses.Navy.MIL> Date: 14 May 91 15:31:42 GMT References: <1991May13.174958.10492@kodak.kodak.com> Sender: efb@suned1.Nswses.Navy.MIL Distribution: na Organization: NSWSES, Port Hueneme, CA Lines: 43 In article <1991May13.174958.10492@kodak.kodak.com> doering@kodak.com (Paul F. Doering) writes: >In and several ancestral messages, >bbs@bluemoon.uucp (BBS Login) and others have been discussing human/computer >interfaces in which the user would be able to reach a hand into virtual space deleted stuff summarizing net talk... >We don't do awfully well in compartmentalizing our learning. In jest, someone >warned during the 3-D movie craze of the fifties that we'd all get so used to >not having to dodge illusory objects hurled into the audience from the screen >that someday someone would get conked by a real bottle falling from a real >medicine cabinet. Raise the ante in the current debate: what will be the >real-world consequences of training a user that a hand is a suitable agent for >"picking up" a hot ingot? My point is that in designing an interface we must be >as concerned with habits carried away from it as we are about intuition >brought into it. (Insert here the standard boilerplate about responsibilty in >programming.) So the question: can anyone refer us to a study (not a >hypothesis) in which an investigator quantified the extent to which remote >control or remote sensing has been unwittingly transplated as behavior back >into the real world? To follow this, should virtual systems have some feedback to the real world? If an operator reaches for an object that would do their real body harm should the system give some negative feedback? How bout a quick touch at 60 hz if they reached for that bare cable? ;-) But seriously, you have a point. The idea that humans tend to grow habits and that the habits of being able to manipulate dangerous objects with one's bare hands might lead to off duty lapses and hence injury is probably valid. I know I've done some things "automatically" that could have caused me serious hurt -who hasn't-. The concept, that people might develop "bad" habits from work experience, sounds like a meme that lawyers would love. "Your Honor, my client, Mr Putz, was grievously injured when he poured molten lead into his unprotected hand. Our contention is that he learned this behavior from his employment as a remote foundryman. As a remote foundryman Mr. Putz was employed by the orbital foundry company as a ladleman. In his job he commonly used his hands, through his employers virtual enviornment computers, to shape molten metal......... -- | suned1!lev@elroy.JPL.Nasa.Gov | * S.T.A.R.S.! . + o | | lev@suned1.nswses.navy.mil | The Revolution has begun! . + | | sun!suntzu!suned1!lev | My Opinions are Mine mine mine hahahah!|