Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!crdgw1!ukulele!eaker From: eaker@ukulele.crd.ge.com (Charles E Eaker) Newsgroups: comp.software-eng Subject: Re: Art vs. Engineering Message-ID: <19669@crdgw1.crd.ge.com> Date: 17 May 91 20:15:57 GMT References: <1991May9.124559.2924@ssd.kodak.com> <4315@meaddata.meaddata.com> <1991May13.181826.18832@hellgate.utah.edu> <2996@odin.cs.hw.ac.uk> Sender: news@crdgw1.crd.ge.com Organization: General Electric Corporate R&D Center Lines: 11 In article <2996@odin.cs.hw.ac.uk> styri@cs.hw.ac.uk (Yu No Hoo) writes: >How about comparing the software craftsman to the old stonemason. Take a look at Ken Follet's "Pillars of the Earth". It's a wonderful novel set in the 12th century and contains an enormous amount of detail about the craft of cathedral building in the absence of an engineering profession. Has some great examples of how rules of thumb such as "To make it stronger, make it thicker," literally fall down. -- Chuck Eaker / P.O. Box 8, K-1 3C12 / Schenectady, NY 12301 USA eaker@crd.ge.com eaker@crdgw1.UUCP (518) 387-5964