Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!ira.uka.de!smurf!flatlin!tpki!kris From: kris@tpki.toppoint.de (Kristian Koehntopp) Newsgroups: comp.sys.amiga.advocacy Subject: Re: AMIGA Message-ID: <3908@tpki.toppoint.de> Date: 15 May 91 15:40:15 GMT References: <1991May6.115535.8982@sugar.hackercorp.com> <1991May6.164821.8807@cunixf.cc.columbia.edu> <937@cns.SanDiego.NCR.COM> <1991May8.062658.14796@cunixf.cc.columbia.edu> <3613.tnews@templar.actrix.gen.nz> Organization: Toppoint Mailbox e.V., Kiel, BRD Lines: 29 jbickers@templar.actrix.gen.nz (John Bickers) writes: > I've not seen an Amiga animation player even try to play off HD, > though. There must be less motivation when we don't face the > ridiculous 64K segment thing, and 640K limit (all these 64s...). Videotechnik Diezemann in Germany does such a thing. Videotechnik manufactures a video digitizer for the Amiga. At the latest Amiga-shows in Berlin and Colonge (sp?) he had a quite impressing presentation of pictures and AMINs taken with their devices. They were showing a slide show (10 min) with animated interludes and digitzed background sound playing on an A3000 (18 MB, 2 * Syquest 44 MB removable hdd) with AmigaVision from memory. They also had a digitized animated color sequence of "The Blues Brothers" movie with sound. This sequence (also ~10 min.) was playing entirely from a Syquest showing 25 frames a second - the screen display was only 176*138 at 16 colors (1/4 screen). Using a larger harddisk with more heads Videotechnik managed to replay a fully screen-sized animation in HAM in realtime. The software for the Videotechnik digitizer offers animation sampling to memory, file or SCSI-direct. Generally one wants to play from memory, since this is (of course) the fastest option. But if you have to replay long sequences (as some studios producing raytraced animations had to do), you have to switch to disk. Kristian Kristian Koehntopp, Harmsstrasse 98, 2300 Kiel, +49 431 676689 (lisp 'kristian) NIL