Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!think.com!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard!sunic!mcsun!corton!mirsa!celeste.inria.fr!colas From: colas@celeste.inria.fr (Colas Nahaboo) Newsgroups: comp.sys.amiga.games Subject: Re: SimEarth for the Amiga Keywords: Yay, evolution, Maxis, dead crab Message-ID: <11316@mirsa.inria.fr> Date: 15 May 91 11:25:15 GMT References: <13616@pasteur.Berkeley.EDU> Sender: news@mirsa.inria.fr Organization: Koala Project, Bull Research France Lines: 20 Nntp-Posting-Host: celeste.inria.fr In article <13616@pasteur.Berkeley.EDU>, morgan@cory.Berkeley.EDU (Crunchy Frog) writes: > SimEarth IS coming out for the Amiga > The reason why they hadn't sold many is, > of course, piracy. Think about it folks. It would be VERY interesting to know why they changed their mind: - amiga market growing - PC & Mac piracy growing even more important than amiga one (true fact) - they didn't thought anymore that piracy killed simcity on amiga? (look at the sales figure of populous now: still selling!) - other (atari, C64) markets dying, so amiga remains alone with PC & Mac? - attracted by the CDTV market? Seems that microprose too decided to port to amiga, after some in-house doubts... is that true too? Could you make you friend share some light on the subject? Colas.