Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!samsung!olivea!apple!well!farren From: farren@well.sf.ca.us (Mike Farren) Newsgroups: comp.sys.amiga.games Subject: Re: SimEarth for the Amiga Keywords: Yay, evolution, Maxis, dead crab Message-ID: <24830@well.sf.ca.us> Date: 17 May 91 07:26:05 GMT References: <13616@pasteur.Berkeley.EDU> Lines: 14 morgan@cory.Berkeley.EDU (Crunchy Frog) writes: >Incidently (#define SOAPBOX), the reason why they didn't want to do it >originally was that they hadn't sold many copies of SimCity for the Amiga >and didn't think it was worth it. The reason why they hadn't sold many is, >of course, piracy. Think about it folks. (#undefine SOAPBOX) Oh, bull. How do they know that? I think the reason they didn't sell that many Amiga SimCities was because 1) they didn't advertise it very well, 2) they didn't distribute it all that well at first, and 3) it wasn't a particularly good port - and in the beginning, at least, it was NOT HD installable, AND required 1M. -- Mike Farren farren@well.sf.ca.us