Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!dsinc!bagate!cbmvax!jesup From: jesup@cbmvax.commodore.com (Randell Jesup) Newsgroups: comp.sys.amiga.programmer Subject: Re: 2.0 Compatibility Message-ID: <21541@cbmvax.commodore.com> Date: 14 May 91 06:55:07 GMT References: <4766@orbit.cts.com> Reply-To: jesup@cbmvax.commodore.com (Randell Jesup) Organization: Commodore, West Chester, PA Lines: 29 In article dillon@overload.Berkeley.CA.US (Matthew Dillon) writes: > I should mention that a great deal of attention has been paid to making > 2.0 upward compatible, including some specific hacks in 2.0 to support > broken 1.3 programs. "some"... I wish. :-( We spent months (the entire team) doing nothing but. > 99% of the 1.3 software out there will run on 2.0 straight. A slight exaggeration. I'd guess more like 90% of what you'd find at, say, the King of Prussia B. Daltons' Software, including some pretty ancient and horrible games. How would I know that? Should be easy to guess... > This can't be said for Apple when they switched to 6.0, they'd just > like you to *believe* that. What will happen when apple switches to > 7.0 is anyone's guess. If they had 90% they'd be dancing in the aisles. Then again, their developers are used to making updates for every Mac OS release, as they shoot at a moving target... -- Randell Jesup, Keeper of AmigaDos, Commodore Engineering. {uunet|rutgers}!cbmvax!jesup, jesup@cbmvax.commodore.com BIX: rjesup Disclaimer: Nothing I say is anything other than my personal opinion. Thus spake the Master Ninjei: "To program a million-line operating system is easy, to change a man's temperament is more difficult." (From "The Zen of Programming") ;-)