Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!dsinc!ub!acsu.buffalo.edu From: gbbrooks@acsu.buffalo.edu (george b brooks) Newsgroups: comp.sys.amiga.programmer Subject: VSprites (Help!!!! SOS! Help!!!) :-) Message-ID: <76608@eerie.acsu.Buffalo.EDU> Date: 15 May 91 15:05:10 GMT Sender: news@acsu.Buffalo.EDU Organization: SUNY Buffalo Lines: 18 Nntp-Posting-Host: lictor.acsu.buffalo.edu I've been having problems getting vsprites to work (i.e. appear on the screen). I'm basically.... InitGels(); loop 10 times --> make vsprite structure, AddVSprite(); SortGList(); DrawGels(); MrgCop(); LoadView(); (above procedures might be named incorrectly, but the idea is the same) What am I doing wrong? Anything obvious? Could anyone mail me an example in either C or Modula-2 (I know both, but am currently programming in Benchmark Modula-2) that shows a bunch of vsprites revving up and showing up on the screen? -Thanks in advance!!! Brandon!